Autor: Adebar Thema: Alpha 14.1 Patch Is Out!  (Gelesen 436 mal)

Offline Adebar

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Alpha 14.1 Patch Is Out!
« am: Dienstag, 29.Mär 2016 - 15:35 Uhr »
Alpha 14.1 Patch notes

Added:  A new Steel Shovel.
Changed: Bellows take 20 hides to make because it’s a prettier number.
Changed: Corrected a few skill icons on the skill screen.
Changed: Brightened mining helmet light.
Changed; Updated female face rig for better facial animation support.
Changed: Gave Clint archetype a default facial expression AKA the stinkeye.
Changed: Gunpowder uses the Gun Smithing crafting skill.
Changed: Leather Tanning is now a perk, not a book.
Changed: Gave Emma and Clint facial expression tweaks.
Changed: Optimized Female body textures are now two separate textures which reduces texture memory a lot when multiple players are on the screen wearing various clothing configurations.
Changed: Updated female tank top to work with new upper body.
Changed: Character customization window now reads it’s base slot data from archetypes.
Changed: Made mine particles consistent and matching with their terrain damage. Also slight light source optimization.
Fixed: Console error causing creative menu to be displayed.
Fixed: NRE when more than 13 players on a server.
Fixed: Minor XML cleanup; redundant tags or missing weights.
Fixed: Cotton farming works now.
Fixed: Trees growing a little less optimized but a lot more working.
Fixed: Z Fighting POI Prefab (Chris)
Fixed: Removed non-functional parameter from concrete mix. Can now be crafted in the player backpack.
Fixed: Removed reading quest note from Loot container to fix console error.
Fixed: Removed legacy properties from items.
Fixed: Inconsistent hit points / yield on some trees.
Fixed: Projectiles (arrows, rockets) can pass through iron bars and shot-out windows that look like it should work.
Fixed: Athletics is not increased by traveling by foot and the description is accurate.
Fixed: Quests.xml is now pushed to all clients from the server.
Fixed: Some towns and prefabs submerged in water.
Fixed: Central hub city not showing in some RWG maps.
Fixed: If the closest riverbank is behind player’s back the bottle cannot be filled with water.
Fixed: Blood Draw Kit is consumed by using GUI.
Fixed: Toilets again drop metal pipes on destruction.
Fixed: Clipping player through blocks, allowing shooting through terrain using ladders.
Fixed: Null ref creating a game after being a client in an MP game.
Fixed: Light in Mining Helmet is not functional after restarting game.
Fixed: NRE spam for client after bedroll was destroyed while offline.
Fixed: Removed deprecated properties from progression.xml.
Fixed: Atlas Resolution Is Too Small, Textures Will Be Reduced.
Fixed: Skill search did not reset back to page 1.
Fixed: solidWoodFrames can not be picked up.
Fixed: Recipe does not get consumed by reading it.
Fixed: Overbright skies.
Fixed: NR

Known Issues

Folks were working on the issues for Mac and Linux stay tuned.

Quelle: http://7daystodie.com/alpha-14-1-patch-is-out/
Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.