Loot Tables here:
New Wild Animal Added, "Animal_VulpesVulpes". Possibly Foxes.
Zombie spawns increased from 1100 to 1240.
Various changes to many town and city zombie spawn quantities.
Myshkino base has spawn points for zombies now.
Loot Categories and tags added to most spawn points.
CLIP_308Win_Snaploader added to spawns. replace old blaze snap loader.
Winchester70 rifle added to spawns, with Ruger1022.
Land_WW2Monument_stele and Land_ChristmasTree finally removed from the table. Lol.
Land_Village_store added class location, it only has soda's and other loot categories/tags listed.
Fuel car has some conditional changes, can't really make out what it is.
All reference to the word kindling has been replaced with sticks. Eg: Chop kindling to Chop sticks. chopsticks hah that unintentional pun.
You can now cancel when setting up a rabbit snare.
A lot of changes in the HitLegs Class including new state messages and Status Indicators.
StaminaRegain class added, seems to have 5 stages of increasing thirst maybe. Looks like a work in progress.
Suprisingly SVD/Mags are not in the loot tables, which means if you found it was pure luck thanks to loot economy and it does not spawn in heli's YET
With loot economy in play most of the information here will not be as useful, as spawning will be more dynamic. This is just a report of the changes in the files not how the game will use it.Crafting Changes:
'Craft Improvised Arrow from' Changed to 'Craft Bone Arrow from'.
Craft Bone Fishing Hook changed to Craft Improvised Hook.
Inventory contents now taken into account when attaching PlateCarrier components.
CraftHandDrillKit added, Crafting_WoodenStick + Consumable_Bark_Oak.
Loot Tags added to various item definitions.
Sticks can be attach to barrels,
Ashwood sticks can be use to attach meat.
Small Fish Trap now may have damaged states / textures.
HandDrillKit Class Definition Added.
New Class CfgNonAIVehicles, with ProxyMeat_steak definition and various animation states for meat. Maybe this is for the animation during cooking with a stick.Consumable Changes:
TanningConsumable_PeltMouflon - Tanning of Mouflon pelts added.
All the class definitions of consumable items got Loot Tags, eg: Paper (Civilian/Office).
Chemlight no longer child of Roadflare.
Some classes have more conditions relative to use with Barrel, inconclusive on what they do.Cooking Changes:
Loot Tags and categories added to a bunch of items.
IgniteByHandDrillKit function added
PoseTowardsFire function added (cooking with stick).
FireplaceBase is now split up, to use as a parent class for Fireplace and BarrelHolesBase. Cooking with a barrel might work.
BarrelHoleBase has the following functions, OpenLid, CloseLid, IgniteByMatch, IgniteByFlare, Extinguish.
BarrelHoleBase extends to 4 variant colors, Green, Blue, Red and Yellow.
CfgNonAIVehicles now has a new child class ProxyBook_kniga. I have no idea what this is about the only other class in this is a Cooking Pot reference. Could be leftovers from some debugging maybe. Could be animation states for cooking with a barrel.
These note are relative to the first version 0.56 Experimental from 5/7 with the stable version of 0.55. The different categories are based on real files that are extracted, they don't necessarily have to mean what they are named after. Let me know what else you want looked at. Have fun!
To Backtrack my old changelogs here is the last one I did for 0.55 : Datamining_55-4
Note: If I mention a corresponding item to spawn with, it means that items spawn rate was lowered to accommodate the new item.Note: This is spawning loot table of the current version items may still be in the game files. (3D models + textures might be in but not spawning)
Note: Sometimes there are thing i can't interpret from the code, you have to understand its code I am looking at in the files, some of it are numbers and expressions that might not mean what I think they mean.
Note: I don't have a reference for what building name is reference to what but you may be able to get something out of the map websites as a ref so ill name the code names.Quelle: reddit.com