• ARK: Survival Evolved 5 1
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Autor: Gast Thema: ARK: Survival Evolved  (Gelesen 6091 mal)

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Re: ARK: Survival Evolved
« Antwort #180 am: Mittwoch, 06.Dez 2017 - 19:40 Uhr »
v274.12

- Heavy Turrets now have corrected Repair costs (and generally, Repair Cost overrides now work for Structures)
- Repairing a Structure now leaves the "Repairing" state properly as a client
- On Turret-limited Servers, HeavyTurrets now are only hard-limited to 100 Heavies in range, to enable players to more easily replace/swap their old Turrets with Heavies. They will notify on the HUD of more than 100 overall Turrets in range, in preparation for the day when ALL Turrets will be limited to 100 in range.

v274.0

- Added "Heavy Turret", which packs approximately 4 times the power of a regular Turret and has faster tracking, but uses 4 Ammo per shot.

On Official Servers, in preparation for ultimately limiting all Turrets to 100 within a 10,000 unit range, only 100 Heavy Turrets can be placed in a 10000 unit range, including ALL Auto Turrets & Plant Turrets within that range. If you wish to enable this Heavy Turret limit on your own unofficial Server, you can use these values in the ShooterGameMode section of your Game.ini:

bLimitTurretsInRange=true
LimitTurretsRange=10000
LimitTurretsNum=100

(Later on, those values will also hard-limit regular Auto Turrets and Plant Turrets)

- Doubled Tek Turret Damage
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Re: ARK: Survival Evolved
« Antwort #181 am: Mittwoch, 13.Dez 2017 - 17:46 Uhr »
275.53

- Fixed Zipline collision issue. Requires Server Update.
- Fixed server crash with inventories.

275.52

- Fixed Rock Drake aerial pounce on Aberration
- Fixed Rock Drake losing forward-momentum when jumping off ground
- Chain-Bola'ed Rockdrakes can no longer move while climbing and Bola'ed
- Fixed Ravager getting stuck when dismounting/remounting on zipline
- Fixed inability to activate weapon attachments ('N' key)
- Fixed Grappling players into Tek Shield (detaches Grapple)
- Fixed kiting Nameless into Fertile areas of Aberration (they'll now leave when they go underground in such areas)
- Reduced rate of battery depletion in structures by 33%
- Rollrats now have 20% weight from Wood, but 100% weight from Stone, as intended
- Aquatic Mushrooms reduce Biolum Poison debuff by 5 seconds per consumption, rather than 1
- Fixed issue with cavewolf being offset above zipline when reconnecting to server

275.44

- Made Wild Plant Species Z only heal, not replenish vitals, and only if not recently damaged, not handcuffed, and not a baby dino. Requires Server Update.
- Fixed climbing Rock Drake not being able to damage targets. Requires Server Update.
- Fixed Cavewolf getting stuck when dismounting/remounting on zipline.

275.43

- Updated localizations to include Aberration. Added new localization: Ukranian
- Fixed Mac/Linux water flickering
- Fixed Metal Cliff platform using Stone structure damage settings. Requires Server Update.
- Fixed Cliff Platforms having 12h decay time -- now is 12d for Stone and 16d for Metal. Requires Server Update.
- Fixed Zipline crash. Requires Server Update.

275.42

- Fixed another issue with Mod Class replacements when loading savegames (for Classic Flyers to replace regular Flyers' Inventories, etc). Requires Server Update.

275.4

- Fixed Megalania not dropping their toxin
- Fixed a issue which prevented some creatures from receiving 100% imprint with the new 8 hour timer
- Bear traps now take 12 seconds (large) and 10 seconds (small) to activate
- Fixed multiple building cases where structures would not be placed (i.e cables and wires)
- Fixed a bug which would cause the Giga to rage eaiser than desired.
- Fixed a bug which would allow you to get under the map

Ragnarok:

- Reduced the Griffin's base HP by 30%
- Reduced the Griffin's HP gained per level (wild) by 25%
- Reduced the Griffin's HP gained per level (tamed) by 22%
- Reduce the Griffin's Base stamina by 10%
- Reduced the Griffin's diving swipe damage by 50%
- Reduced the Griffin's dive bomb damage by 25%

Aberration:

- Doubled the number of supply ceates per zone and made them last twice as long
- Fixed a case where the Glide suit would cause you to float up against gravity
- Fixed a case where Charge Batteries would not correctly drain in electrical structures
- Fixed an unintended Gem Hierarchy, which would've allowed different colour gems to be used in place of others for crafting
- Fixed a case where the camera view would flip when using climbing picks
- Prevented fertilized eggs from being transferred on servers not using the allow foreign dino setting
- TEK Bed no longer clears the Reaper Offspring buff
- Fixed a bug which would cause Supply Crates to drop Plant Species Z Seed blueprints
- Molerat saddle no longer looses durability when hitting foliage, and reduced it's over-time durability loss whilst rolling by 50%
- Fixed multiple cases of invisibility for the Rock Drake and Basilisk
- Fixed a case where a character would be stuck in the floating state when uploading dinos
- Fixed multiple cases where Ravagers could get through the map
- Fixed rugs not being freeform painted, or painted when placed on foundations.
- Fixed a bug which allowed climbing dinos to move when encumbered
- Removed the wood decal from Plant Z
- Reaper Queen now has a particle indicator when ready to choose a host for its offspring (below the health threshhold)
- Fixed a case when climbing with the Rock Drake would rotate your vision
- Wild Plant Species Z now heals and revitalizes players and their dinos when active (when nearby), and reduced its interval to generate Seeds
- Flying fast with glider should now be less rubber-bandy

275.34

- Fixed graphical issue when running with -norhithread (stability mode for certain graphics cards configurations)
- Fixed crash when taking Super Resolution screenshots with Ansel

275.33

- Fix for Sarcos spawning in noob pool
- Wild non-alpha Reaper Kings no longer grant XP
- Platform switch collision is improved to allow you to easily directly climb onto it with an ladder attached to the elevator track
- Wood elevator platform weight limit increased
- Wood elevator can now be lifted while it's falling to stop it, and (once client update it posted) you can now repeatedly click the lift command without having to re-open the action wheel
- Remaining fix for Mod Class replacements
- Postprocessing Error fix
- Players who are getting D3D Device Lost Error should try running with "-norhithread" in launch arguments. If that resolves the problem, we'll be able to implement an automatic fix in next update.

275.32

- Aberration Dinos can now be properly downloaded on ARKs other than Aberration. Requires Server Update.

275.31

 Requires Server Update.
- Fixed Linux client crash
- Fixed server language crash
- Fixed Mod class replacement priority (Dino replacements etc)
- Reduced Cavewolf damage by approximately 40%
- Increased Wild Basilisk HP by 50%
- Increased Wild Reaper King Damages by 300%
- Made Aqua Shroom properly restore Water stat
- Added Nameless to certain areas of Biolum Chamber where they were missing
- Removed Piranhas from starting-area pool
- Fixed case where Aberration Endboss sometimes wouldn't appear on clients, also fixed similar issue with Ragnarok Endbosses.

v275.2

- Added Basilisk saddle to Smithy-type crafting stations where it was meant to be. Requires Server Update.
- Fixed some Lantern Pet inventories mistakenly being flagged as Tribute Inventories. Requires Server Update.
- Exported & Included latest Localization Manifest files on client, for translation

v275.11

- Made Distance Field Ambient Occlusion setting not affect the lighting of Aberration (which doesn't use the technique)

v275.1

- Fixed a client-side crash issue with certain mods such as Structures+, and other renderer edge cases

v275.0

- Aberration Release!

- Parallel (multi-threaded) renderer for faster SM5 graphics
?CrossARKAllowForeignDinoDownloads=true
ShooterGameMode (modifies corpse AND dropped box lifespan)
float UseCorpseLifeSpanMultiplier;

- ShooterGameMode: (multiplier, default 4)
GlobalPoweredBatteryDurabilityDecreasePerSecond;

- Fixed water rendering on Mac & Linux

- Heavy Turret & Tek Turret rebalance
« Letzte Änderung: Donnerstag, 21.Dez 2017 - 14:17 Uhr von Adebar »
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Re: ARK: Survival Evolved
« Antwort #182 am: Donnerstag, 21.Dez 2017 - 14:17 Uhr »
276.5

Requires server update.
- Fixed Dino-attached C4 to not apply damage if it explodes through a mesh.
- Fixed Tuso to not be able to damage through world geometry.
- Fixed Zipline-Crossbow shot not working properly on dedicated servers.

276.493

- Fixed another CrossARK character transfer issue. Requires server update.

276.48

- Fixed disconnect issue on Ragnarok. Requires server update.
- Fixed a character transfer issue. Requires server update.

276.47

Requires server update.
- Fixed an issue where foliage might not be synced properly when teleporting between large bases.
- Limited single chat length to 256 characters.
- Fixed characters being lost during Ascension.
- Fixed (we think) characters potentially being lost during Cross-ARK transfer
- Fixed Aberration Power Nodes not recharging properly.
- Fixed a weapon exploit.
- Fixed a collision exploit.

276.43

- Fixed a client rendering crash associated with certain mod maps
- Fixed an under-meshing exploit. Requires server update.
- Fixed CrossArk transferring issue. Requires server update.

276.42

- Aberration: Fixed issue with Powernodes not recharging when stasised. Requires server update.
- Fixed issue with Queen Bee. Requires server update.

276.41

- Made Glowsticks not grindable
- Fixed an animation-related server crash

276.4

- Made TheIsland Ascension properly give its Ascension Implant/Levels again

276.21

- Aberration: Fixed Battery recharging rate inaccuracy on Power Nodes
- Aberration: Surface Hyper Power Nodes now recharge 2x speed (for 2x Element Crafting rate)
- Aberration: Crafting an Element now gives you THREE Element items
- Aberration: Endboss projectiles now target invisible rockdrakes
- Aberration: Camera Shake slider now scales down the earthquake shakes (except when rock-climbing where it's critical to avoid falling!)
- Aberration: Fixed various server-side map holes
- Fixed several cases where you could get through the world geometry
- Massively improved Tamed Reaper stats
- Fixed Aberration Kibble craftings
- Aberrant Baryonyx now yields correct Aberrant egg
- Ragnarok: Fixed over-spawner issue and trigger issues

276.13

OPTIONAL HOLIDAY EVENT for dedicated servers available on holidayevent branch!
- One-time Wild Dino respawn
- 5% chance of Xmas colored creatures
- 50% chance of white-colored Dire Bears
- All hat-wearing wild dinos are wearing Santa hats
- 12am thru 5am provides temporary buff to live connected players which boosts loot crate quality by 40% (over base values, 15% over LioMagic values), drops more loot, and adds more cosmetics to loot crate drops

276.12

- Fixed issue with dungeon-buttons not working on Ragnarok. Requires Server Update.
- Fixed Landscape collision issue on Ragnarok. Requires Server Update.

v276.11

- Fixed several Dino collision issues. Requires Server Update.
- Updated Ragnarok with several over-spawn and level-of-detail fixes. Requires Server Update.

v276.0

- Added Ragnarok 99%-complete expansion
- Aberrant Megalosaurus now properly lay Aberrant eggs
« Letzte Änderung: Dienstag, 06.Feb 2018 - 15:06 Uhr von Adebar »
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Re: ARK: Survival Evolved
« Antwort #183 am: Dienstag, 06.Feb 2018 - 15:06 Uhr »
277.0

- Fixed an hack/exploit! More details here: https://survivetheark.com/index.php?/forums/topic/304008-pc-major-version-277-vulnerability-fix/
- Updated Ragnarok with various fixes and tweaks
« Letzte Änderung: Samstag, 10.Feb 2018 - 22:30 Uhr von Adebar »
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Re: ARK: Survival Evolved
« Antwort #184 am: Samstag, 10.Feb 2018 - 22:30 Uhr »
278.73

* Fixed bug that prevented tribe renaming
* Separated C4 into their own structure limit category with a limit of 150 per 50m
* Plugged various holes used to undermesh in The Center, The Island, and Aberration (server side only for now)
* Plant Z healing effectiveness reduced to 0.5% HP per second for players and 0.33% HP per second for Dinos (with a cap of 80)
* Fixed Therizino and Moschops cloning exploit

278.64

- Disabled placement of structures when recently stuck in geometry (addresses known undermesh exploits)
- Fix climbing off of a ladder into geometry (including barriers) temporarily (addresses known undermesh exploits)
- Prevented closing glider for a brief period after opening (prevents accidental closure when spamming to open)
- Lower glider cooldown to 3s

278.54

- Fixed an exploit that allowed players to get through the map/mesh
- Fixed issue where a second instance of certain boss fights could be started while someone was already inside
- Reworked extinction mode save nuking to kill subfolders as well
- Increased plantx projectile damage by 2.5x
- Projectiles do 3x damage to durability of chest pieces while a glider is attached
- Added logic to translate damage from player to their glider
- Set a 10s cooldown between glides
- Lowered glide speed by 40%

278.4

- Concluded the Valentine's Day event!

278.3

- Server-side update for Valentine's Day event content (Randomly Colored Dinos & Chocolate Cake "eggs"), optionally run with -vday if you want to use the 3x Mating/Maturation boosts

278.2

- Increased the Procop's weight properly as mention in the TLC patch notes.
- Fixed an issue with misaligned Direwolf sniff animation.
- Fixed the Rex's missing color region.
- Fixed an issue where the Mini Map Marker wouldn't display correctly in certain areas of the game.
- Slightly decreased Rex's ability to climb slopes.
- Fixed an issue where the Aberrant Direbear and Aberrant Bigfoot couldn't be transferred off of Aberration.
- Fixed an issue where the Argent was missing its flying animation when using some mods.
- Fixed an issue where the Karkinos couldn't jump underwater.
- Fixed a crash that occurred when loading mods in single player.
- Fixed an issue where armor would stack on the client side when using folders.
- Fixed an issue where the Procop was not able to pick up flyers in its pouch.
- Fixed an issue where the Procop's pouch would not stay open over server restart/relog in single player.

v278.1

- Fixed issue where Gigantopithecus were not loading their stats values from previous savegames. Server upgrade required!
- Grinding Tek structures no longer yields Element Shards

v278.0

- Revamped Dinos: Procoptodon, Gigantopithecus, Direbear, Direwolf, T-Rex, and many new features and fixes, with full patch note details here:
https://survivetheark.com/index.php?/forums/topic/302049-tlc-phase-1v278-patch-notes/
- New configuration values:
GameUserSettings.ini (or ? launch param):

TribeNameChangeCooldown=15
AllowHideDamageSourceFromLogs=true
RandomSupplyCratePoints=false
DisableWeatherFog=false

Game.ini:

[/script/shootergame.shootergamemode]
bHardLimitTurretsInRange=false
bShowCreativeMode=false
PreventOfflinePvPConnectionInvincibleInterval=5
TamedDinoCharacterFoodDrainMultiplier=1
WildDinoCharacterFoodDrainMultiplier=1
WildDinoTorporDrainMultiplier=1
PassiveTameIntervalMultiplier=1
TamedDinoTorporDrainMultiplier=1
« Letzte Änderung: Dienstag, 20.Mär 2018 - 18:09 Uhr von Adebar »
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Re: ARK: Survival Evolved
« Antwort #185 am: Samstag, 07.Apr 2018 - 10:45 Uhr »
Current Version: 279.252

- Quetz c4 bomber exploit fixed
- Fixed Otter weight limit working properly
- Fixed Sarco not fitting through dino gates
- Players can no longer be handcuffed to toilets
- Wild Raptor now pounces players in PvE
- Corrected the glowtail egg weight
- Paracer Platform Saddle is now in Aberration Supply Crates
- Moschops dossier updated
- Debugging information for GetModifierKeys crash
- Sponsored Mod Page Update
- Fixed a rare physics crash related to destruction

v279.243

- Fix for allowing players to transfer between servers
- Unversioned minor BattlEye update

v279.242

- Fixed tamed Oviraptors getting bunified
- Fixed game exploits involving using a BattlEye bypass to ignore pin codes, access storage and the exploit the ascension mechanic
- Fixed torch placement on tlc2 saddles
- Moschops is now rideable!
- Moschops harvesting effectiveness reduced by approximately 30%
- Fixed a PvE bug causing non-allied dinos to rapidly lose their food under specific circumstances
- Fixed friendly Raptor pounce dismounting nearby riders
- Multiple fixes for Chick Hat placement

v279.234

- Added PixARK button to main menu.

v279.23

- Eggcellent Adventure, running until April 10th: http://steamcommunity.com/games/346110/announcements/detail/1654384241440028827
- Multiple mesh/base exploit fixes
- Raptor Pack Buff now lasts for 45 seconds
- Global Banlist URL has been updated to http://arkdedicated.com/banlist.txt
- Fix Raptor Basic Attack audio
- Fixed Aberrant trike colourization
- Sarco can now hurt target on roll even if it can't carry it
- Fix for crash when equipping empty folder
- Updated Argent claw grab back to original weight restrictions
- Fixes for forceflee from Parasaur
- Fixes for Parasaur not attacking targets when ordered to
- Raptor can no longer pounce very small things like insects
- Fix for trike getting stuck charging
- Players can no longer build in the puzzle cave on Ragnarok
- Fixed a bug where Spino Hydration buff would timeout unexpectedly
- Pinned target no longer stays down if Raptor is killed
- Removed pounces while being carried
- Fix for Argent grabbing through walls

v279.225

- Added support for ARK Park dino export feature

279.224

- Temporarily allowed Ragnarok puzzle cave building to allow players to evacuate the area. This will last for one week in order for players to move out any creatures left here. On the 27th of March we will be disabling building, so make use of this time!
- Fixed an issue that caused the player to be ejected from the saddle when using the Raptor pounce
- Fixed a bug that made Moschops rideable
- Fixed an issue that caused pre-patch Argents to lack ability to craft in their saddle
- Fixed the looping of the Spino torpor animation

v279.22 (TLC Phase 2)

Dino TLC - Argentavis!
- Receives a model update, animation update, texture update, and some new abilities:
- Can carry two creatures
C - grabs/releases creatures with beak
Right Click - grabs/releases creatures with claws
- Health regen buff from consuming corpses
- Saddle acts as a mobile crafting station
- Reduced the weight of various resources by up to 50%

Dino TLC - Parasaur!
- Receives a sound tweak and some new abilities:
- Alarm mode
Can be put in turret mode and check for nearby threats
Notifies you audibly and visually when threats are present
- Scare small creatures
C when ridden - scares away small/mid creatures
Toggle for alarm mode to have it automatically do it
- Scan
Can trigger a scan (right click) when ridden
Scans for nearby threats
Notifies you visually when threats are present

Dino TLC - Raptor!
- Receives a model update, animation update, texture update, and some new abilities:
- Pounce
Press right-click to pounce on a target
Pins small targets to ground for short period
Press left-click to attack repeatedly
- Pack Buff
Activates with C key when 2 Raptors (with a max pack size of 6) are together
Increases damage resistance
Increases movement speed
Increases attack speed
Lasts 15s

Dino TLC - Sarco!
- Receives a model update, animation update, texture update, and some new abilities:
- Idles with mouth open now
- Death roll
Grabs its target and rolls dealing damage and disabling them
- Lunge
Can lunge towards a target in front of it
- 180 attack
Can spin in place to attack foes behind it
- Walkable
Allows friendly humans to walk on and stand on its back
Useful in water, you can move them to surface and use as a raft
- Swimming depth
Maintains its current depth when swimming
Can lurk just below the surface
- Piranhas Flee
Piranhas flee when they encounter a Sarcosuchus
Includes nearby ally Sarcos for players

Dino TLC - Spino!
- Receives a model update, animation update, texture update, and some new abilities:
- Water buff
Given when in water
Bonus movement speed
Bonus turning radius
Bonus attack damage
Bonus healing
Persists for short period after leaving the water
- Added Biped/Quadruped toggle C
Biped
Stronger attacks
Can turn in place
Quadruped
Faster movement speed
- Prefers prime fish for taming

Dino TLC - Trike!
- Receives a model update, animation update, texture update, and some new abilities:
- Ram
Charge up for short period
Longer it's charged, the faster it goes
Criplles target when hit
Knocks small dinos away while charging (charge a group of dodos to see)
- Rivalry buff
Given buff when nearby to large carnivores
Increases damage output slightly
Decreases damage taken slightly
Increases health by 10%

- Ragnarok update
Streaming bounds fix to help with memory
Fixed multiple holes, bugged beacons, and floating foliage.
Better lighting around LL dungeon
- Hole fixes for
Aberration
The Center
The Island
- Fixed an issue where Griffin feather colors appeared to be default in single player.
- Opened up transfers for the non-aberrant version of creatures to be transferred onto Aberration. For example, both Paracer and Aberrant Paracer can exist on Aberration
« Letzte Änderung: Dienstag, 17.Apr 2018 - 17:07 Uhr von Adebar »
Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.